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Monk Tradition Glaudron's Dreamers


Monks of Glaudron's Dream believe that everyone is inside the mind of a sleeping dragon. They believe that the more you come to terms with this the more you can bend the dream around you. Monks of this tradition believe that everything that happens in the dream world is incredibly important and believe in progressing Glaudron's empathy and good nature as well as healing them from any nightmares they experience in their dream.


Bend Reality

3rd Level

As a bonus action you may attempt to alter physics to your will.  Roll a wisdom check and add the number to any Strength or Dexterity Check.  If you bend reality you may use your full movement to jump a straight line in any direction adding your roll to the number of feet you can move.  

Additionally at 3rd level you learn 2 spells from the following list:

Disguise Self, Jump, Expeditious Retreat, Shield of Faith, Unseen Servant

You may cast these spells using 1 ki point.


Awake

6th levelYou no longer need to sleep, eat or breath and have advantage on fear saves. 

Additionally you lean 2 spells from the following list:

Blur, Borrowed Knowledge, Enhance Ability, Enlarge/ Reduce, Mirror Image,

You may cast these spells using 2 ki points.


Dreamwalk

11th- You may cast the spell Dream at will but the spell cannot cause damage or prevent the target from healing.  

Additionally you learn 2 spells from the following list:

Galders Tower, Sending, Phantom Steed, Clairvoyance, Fly, Water Walk

You may cast these spells using 3 ki points.


Collective Unconscious 

17th- Once per long rest you may cast legend lore.

Additionally you learn 2 spells from the following list:

Fabricate, Locate Creature, Dimension Door,

You may cast these spells using 4 ki points.

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